Unreal Bjornament 3 - Round 4 Results SEMI FINAL
BjornHurri 13 days ago
The judges have passed their votes and left some comments for everyone.
Unfortunately the time is not as ample as it should be due to this virus
spreading around so the judges have tried their best to find a time for
each and one of you.
Here's the culling as it stands:
MYart WINNER VS Paula
These are both great, but in the end I must bow to the emperor
MYart- Excellent scene, setting and scale here! Really sells the topic and makes me want to play the game/movie that this could be for, great job. Only thing i would want to see more is a little more detail/material indication in your focal point to sell the scene slightly more. Paula- Very fun scene and style here and a really cool/different take on the subject here, well done!
WINNER - MYart: Strong atmosphere and really good choice of colors! We can feel them walking to the battlefield. LOSER - Paula: Cool take on the topic! Good mood, good colors. At this level of the competition, we must chose between awesome and awesome.
Myart: Great work! Loving the realistic lighting and costumes. My only comment would be to add slightly more details around your focal areas, thats all. Paula: Like the perspective. lighting and the whole scene in general. The only thing what throws me off a bit is that you used too generic anime faces instead of creating more relatable characters.
Paula, there is actually a lot I love about this image : the dynamic poses, the very well executed fisheye perspective, the color palette, the flat coloring style, the general shape design overall - but unfortunately the storytelling is confusing and the connection to the imposed theme is not instantly clear. The characters look extremely similar from their clothing, hair and face, some of them looking almost exactly the same (not a critique on the style chosen, but more design elements could have been used to separate the characters from each other)- is this supposed to be a timelapse of a single character sitting at different spots? if I didn't know the theme beforehand I would not know what this image is trying to tell. I imagine this is probably supposed to represent a LAN party or an e-sport team, but again, it is not clear. It also doesn't help that the game represented on the monitors is Half-life 2, which is not really known for its multiplayer aspect (if it was DOTA, or Starcraft, or Counter-strike, the storytelling might be a bit more obvious). The characters could be a collection of bored students for all we know. Again, I really love the image, and this is probably one of my favorites of this whole round based on looks alone! but Illustration is about communication! Myart : this is a very strong composition, and the figures are super solid! great drawing and character poses. This round was a tough to choose, you guys both had very strong images, but I chose yours because of how well it represented this round's topic, even if a bit "obvious". I do like the loose, sketchy style, with a hierarchy of details, but I think something to look for when working like this is to make sure that nothing is *too sketchy* that it will stick like a sore thumb and bring unwanted attention to itself - you want the opposite, that the important focal points bring attention through contrast. But in that case, I feel like some elements, like what I think are flying ships in the background, or, to a lesser extent, the tank - they are so rough that I actually can't help to look at them. My mind is wondering what they are : weird block clouds? you want to add enough information that they somewhow become invisible, because they answer enough questions but are simple enough that they don't bring unwanted attention so the composition can stay focused on the main characters. I would say the grass at the very bottom left gets into that realm too. using some smudging, softer edges, could help. Another critique is that I find the lighting a bit dull and muddy - you represent such a blue sky in the background and yet the shadowed areas on your characters and the vehicles are all very warm. It's missing a separation between the warm bouncelight from the ground and a bluer ambient light on the top facing planes. But overall - really nice piece. Those strong figures in the foreground reall sell it, great work!
Atzgee VS Deerbard WINNER
Can really feel the nostalgia
Atzgee- Really cool image/composition and setting here! Love the world design and idea here, would like to see a little more detail and clarity to the focal characters and maybe some sort of reflected light to the left of them to help them pop out more? Deerbard- Really nice graphic read on the composition, interesting and unique take on the subject matter here as well, great job! Only thing id like to see is a bit more detail and fidelity overall in the image to help sell the moment more.
WINNER- Deerbard: I just love the mood of your piece! People going through their lives as the city is in flames. That's good story telling.
Atzgee: Like the design of the characters, but don't really understand whats happening in the scene. If this is an underwater scene, you should show that more clearly. What are the whale-cars doing in the background? Deerbard: Lovely scene and really well painted. The only thing I would do is to push back the background slightly and differentiate it in values to separate it from the characters.
Atzgee : I like the inventive character design, and the main character's pose is quite good. The theme is clear, but I feel like there is a lot of untapped potential in this composition. First off, you could draw a diagonal line from the top left to the bottom right, and the right side would be almost totally empty of interest, which creates a very unbalanced composition. I wish one of those submarine ships were a bit clearer. Second, the lighting on the characters is too uniform, they are all lit exactly the same way - would have been nice to create more interest by varying the intensity of the key light somewhat - keeping it brightest on the main character, for instance. Also, the lighting doesnt really feel underwater. You could have tried adding some caustic effects, and tinted the light a bit more blue. Deerbard : The poses are a bit stiff and the lighting a bit muddy, but I love how expressionistic this illustration is! there is a nice contrast between the happy faces and poses of the main characters and the apocalyptic mood of the the rest of the picture, and even if the theme is not totally clear - without the title I wouldn't particularly know there is a battle coming - there is a lot of emotion and melancholy in this image, which is why I voted for it.
Andart WINNER VS Hetmann.Kenney
Clear and simple and oh the feeeeels
Andart- Fantastic character moment, composition and mood captured here! Only thing id want to see is maybe a little more bounce light coming on their left to help the shadowside forms read a little more, but everything is reading really well currently. Hetmann.kenney- Great composition and storytelling here, love all the expressions and poses to help tell the story more as well, great job!
Both are great pieces. the more we progress in the composition, the hardest it is to chose. WINNER - Andart: this might be my favorite piece from all the submissions on that round. It is intense, well composed, it speaks. Excellent job.
Andart & Hetmann.kenney: Both of you created a great scene with a lot of human touch, it was a really hard pick. What you both could work on a bit is some minor anatomy issues and on handling the materials just a tiny bit more realistically, as at he moment everything is painted pretty much the same way. The only thing why I picked Andart's work is because I felt that the flag was too much in Hetmann.kenney's. I understand that it places the scene in history more precisely, but you could have used something less direct, what visually represents the same thing.
I think with both entries you can see how much you pushed yourselves! great job! Hetmann, I love the details in the faces and the different expressions, there is a lot of storytelling going on in their interactions. If there is one thing I would improve its the composition. Overall the lower part of the image is really dark, and while i see you wanted to keep the focus, I feel the image looks very divided. But again, the general execution is great! Andart, this is pretty stunning. The poses feel really natural, the faces are rendered well. The storytelling is there, great use of light and shadow, I pick your image as a winner.
MontanaT VS Brandon Crampton WINNER
So charming c:
Montanat- Great mood, setting and storytelling here! Would be cool to see you play up some more lights and things in the background to sell the underground fight mood and also pop out the silhouettes of the crowd more. Brandon Crampton- Really fun and charming image here! Love the details and fidelity on the main character as well.
Two completely different pieces, both excellent! As much as I enjoy the mood and Madmaxy setting of Montanan's piece, I love the take of Brandon on childhood little battles. WINNER is Brandon.
Montanat: Cool work! The only thing I miss is a more dramatic and staged lighting. Your image is so dark, I could barely tell whats happening, when looking it in a thumbnail size. Just break up your image into space segments, what you can differentiate and your artwork will become much more readable. Brandon Crampton: Great work and lovely scene! The only thing what is a bit strange for me is the kid's facial expression and that he is not really facing towards his "enemy". It can also be a nice touch to add the "enemy"'s silhoutte reflecting in his eyes.
Brandon Crampton : a lot of love was put in this piece! really nice shading technique, it looks so smooth! unfortunately, as often with such a crisp painting, there is the danger of stiffness which we get on the characters who ends up looking a bit like creepy dolls. I would recommend maybe loosening up a bit and studying expressions like you would see in Disney or pixar movies; a cartoon style like this is really begging for expressive characters! Again, great job on the light, shading and materials! MontanaT : cool piece! I really like the cinematic look of your illustration, in the composition, lighting and color grading. The poses are very expressive. I chose your piece because the theme is very clear, and the main character is really nicely drawn and rendered. A lot of love was put in the face and the hands, which are where my eye always goes first, so I appreciate that
Krasgar WINNER VS Grija
Grim fantasy excellence
Krasgar- Fantastic composition, set design and lighting here, really helps sell the mood and scale of the scene well. Grija- Really nice graphic composition and read here! Would love to see a bit more fidelity and rendering overall in the scene and characters to help sell the idea even more.
Both pieces are gorgeous and so different! WINNER - Grija: I love the simple composition and and symbolism in that piece. Simple, efficient. Krasgar: this is truly a beautiful piece as well. Challenging composition, gorgeous colors and mood. I had to make a choice.
Krasgar: Nice work! The only thing I would do is to merge the various parts (paint, photo, 3d) a bit more together to create a cohesive look. Love the colors, but might be cool to push back the background castle a bit with some haze to give more depth to your image. Grija: Cool scene and I actually like the more graphic / silhouetted approach. No real issues to point out, but unfortunately at this stage of the contest I would expect a bit more...
Grija : The thumbnail looks great, which is always a good sign! I like the color palette, strong composition ,and that shadow gradient on the soldiers. Unfortunately the piece feels a bit rushed from up close, and it seems like you cheated the requirement of multiple figures a bit, by showing so little of the characters. It would have been stronger if the poses and/or faces of the soldiers were a bit more defined and if the skull of the death character was given a bit more love! cool piece though! Krasgar : very ambitious piece! looks like a lot of love was put in it! It seems like you gave yourself a big challenge and you pulled it off, which made me vote for your entry. The overall lighting and time of day are well executed, and the castle architecture is very solid. I love how realistic the soldier armor designs are, you seem to have a keen eye for historical detail. But for how epic you wanted to make the whole image, the details suffer somehow. I think if you wanted push your art to the next level, it would help to study fundamentals a bit more- do a bunch of life drawing, lighting studies of faces and other objects, etc. So you can bring that solid foundation back to your epic vision.
Fuxia WINNER VS Fer Sancho
Warriors of cheese! Assembleeee! Great world building!
Fuxia- Really charming scene and storytelling here! Love all the poses and characters going on here, would love to see a little more rendering/detail in the scene to sell the idea even more. Fer Sancho- Fantastic style and composition again here, works really well and creates a great story moment for these pilots. Only thing i might like to see is a minor bounce light on the shadow side forms to help pop out the main airplane fuselage as it kind of gets a little lost with the BG hangar shadow shapes.
Really hard to pick one. Both are very strong. WINNER is Fuxia. These little creatures ready for the big battle and the smiling shadow, it just works so well. Fer Sancho: beautiful piece, and awesome style. Your composition is excellent as well. A detail maybe, but it counts: the helmet is important in the narrative, but it tends to get lost between grounds in your composition. I'd add some kind of atmospheric layer between the main character and the background. Not a lot, just enough to create some depth.
Fuxia: Lovely scene and lighting! The only thing I miss is a bit more detail and slightly more realistic materials on the mouses. Fer Sancho: Great work! I love your really cohesive and unique style! My only comment is to differentiate the background values a bit more to make your shapes more readable.
Fer Sancho: There are a lot of great things about this piece!! Unfortunately, the best things about it are secondary elements. I wish the main character's face was as well shaded as that propeller! the area around the propeller on the left is so interesting, it's such a fun scene and that propeller looks so good, I almost would have prefered if the picture was cropped around that. When making an illustration, you need to be really careful that what you chose as a main focal point gets the most of your attention! it feels like you didn't really care about the main character. He looks pretty flat and the pose is quite stiff. His face is all closed behind that big moustache and eyelashes, it's like you want us to not look at him and yet, there he is taking the most important real estate in your image! This round was tough for me to choose, I think your piece is better executed overall and has a lot going for it but I can't let slide the fact that the main character looks like it was given the least attention. Fuxia : fun piece! I voted for yours because I think the storytelling is very clear, amusing and fits with the requirements of the challenge well. It pulls me in and I want to see more of this story :) The colors are nice and the composition works well, even if there is definitely room for improvement in your painting technique and drawing. Keep having fun but I would recommend studying fundamentals of form, lighting and perspective to push your art to the next level!